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    Erro no NP Master 4.0.7

    mazorki
    mazorki
    Iniciante
    Iniciante


    Mensagens : 30
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    Erro no NP Master 4.0.7 Empty Erro no NP Master 4.0.7

    Mensagem por mazorki Sex Fev 22, 2013 3:06 am

    Eu adicionei o script de Window Options, que bugou minha loja e o trade. Queria saber se alguém saberia me dizer como arrumar...

    Erro:
    Erro no NP Master 4.0.7 Erroei

    Minha [SC]Net Rmxp Hud
    Spoiler:
    avatar
    chbohn
    Semi-Experiente
    Semi-Experiente


    Mensagens : 83
    Créditos : 1

    Erro no NP Master 4.0.7 Empty Re: Erro no NP Master 4.0.7

    Mensagem por chbohn Sex Fev 22, 2013 11:48 am

    Bom dia amigo.
    Não sei o que tu fez de errado, e te aconselho a sempre fazer backup dos teus arquivos antes de mudanças significantes e testes...
    De qualquer maneira, o meu script está funcionando direitinho.. Eis ele:


    #==============================================================================
    # ** Janelas no Mapa
    #------------------------------------------------------------------------------
    # By Valentine
    #==============================================================================

    SDK.log("Hud", "Valentine", "1.0", "???")

    if SDK.state('Hud') == true

    class Scene_Map
    alias hud_map_main_draw main_draw
    alias hud_map_update update

    def main_draw
    #Quest
    $quest_list = Quest_list.new(100,80,207,230,1)
    $quest_list.visible = false
    $quest_list.active = false
    $quest_w = Window_Quests.new
    $quest_w.visible = false
    $quest_w.active = false
    #Janela de Dinheiro
    $janela_gold_w = Gold_Window.new
    $janela_gold_w.visible = false
    #Status
    $status = Window_Status2.new
    $status.visible = false
    $status.active = false
    #Mensagem do Administrador
    $adm_w = Global_Message.new
    $adm_w.visible = false
    #Criar Guild
    $guild_w = Window_CreateGuild.new(220,100,200,200)
    $flag1 = Flag.new($guild_w,"Flag",7,15,1)
    $flag1.visible = false
    $guild_w.visible = false
    $guild_w.active = false
    #Lista de Membros da Guild
    $member_list = Memberlist.new(220,90,207,220,1)
    $member_list.dragable = true
    $member_list.closable = true
    $member_list.visible = false
    $member_list.active = false
    #Acessa o Painel de Admin
    $painel_adm = Window_Painel.new(30,135,270,105)
    $painel_adm.visible = false
    $painel_adm.active = false
    $painel_input = Text_Box.new($painel_adm,10,62,200,30)
    #Convite de Party e Guild
    $convite = Window_Dummys_Convite.new(150,165,160,80)
    @convite_button1 = Button.new($convite,$convite.width/2+12, 45, LANGUAGE::CALLACCEPT,0,1) {aceitar_convite; $fechando_ativar = true}
    @convite_button2 = Button.new($convite,$convite.width/2+67, 45, LANGUAGE::CALLNOTACCEPT,0,1) {recusar_convite; $fechando_ativar = true}
    $convite.dragable = true
    $convite.closable = true
    $convite.visible = false
    $convite.active = false
    # Currency
    $currency = Window_Dummys.new(230,165,182,90)
    $currency.z = 9999999
    $currency.windowskin = RPG::Cache.windowskin("WindskinC")
    $currency.set_text("Quantidade:",43,-9,0,true)
    $currency_box = Text_Box.new($currency,25,30,120,10)
    @currency_button3 = Button.new($currency,30, 55, LANGUAGE::CALLACCEPT,0,1) {currency_accept}
    @currency_button4 = Button.new($currency,85, 55, LANGUAGE::CALLNOTACCEPT,0,1) {$currency.visible = false; $fechando_ativar = true}
    $currency.dragable = true
    $currency.visible = false
    $currency.active = false
    #Teletransporte
    $teleport = Window_Teleport.new(230,115,200,207,1)
    $teleport.dragable = true
    $teleport.closable = true
    $teleport.visible = false
    $teleport.active = false
    #Mensagem
    $msg = Window_Dummys.new(220,170,230,80)
    @msg_button = Button.new($msg,90, 45, LANGUAGE::MSGOK) {$msg.visible = false; $msg.active = false; $fechando_ativar = true}
    $msg.dragable = true
    $msg.closable = true
    $msg.visible = false
    $msg.active = false
    #Acessar Guild
    $guild_created = Window_Guild.new(220,90,207,220)
    $flag2 = Flag.new($guild_created,"Flag",10,15,2)
    $flag2.visible = false
    $guild_created.visible = false
    $guild_created.active = false
    #Menu de Habilidades
    $skill = Window_Skills.new
    $skill.visible = false
    $skill.active = false
    #Menu de Items
    $item_w = Window_Inventory.new
    $item_w.visible = false
    $item_w.active = false
    #Menu de Equips
    $equip_w = Window_Equip.new
    $equip_w.visible = false
    $equip_w.active = false
    #Informações dos Items
    $help_w = Window_Help2.new(0,0,175,170)
    $help_w.visible = false
    $help_w.active = false
    #Informações dos Skills
    $help_w_2 = Window_Help3.new(0,0,175,170)
    $help_w_2.visible = false
    $help_w_2.active = false
    #Icones
    $janela_base = Window_Base.new(413,-6,235,107)
    $janela_base.opacity = 1
    @icon_1 = Icon.new($janela_base,"Item 1","Items",10,17,[LANGUAGE::ICON1],false) {$equip_w.refresh; $equip_w.visible = true; $equip_w.active = true; $item_w.visible = true; $item_w.active = true; $item_w.refresh; $janela_gold_w.visible = true; $janela_gold_w.refresh}#{$distribuir.visible = false; $distribuir.active = false;$skill.visible = false; $skill.active = false;$scene = Scene_Equip.new}#; $skill_b.visible = false; $skill_b.active = false}
    @icon_3 = Icon.new($janela_base,"Item 4","Habilidades",38,16,[LANGUAGE::ICON2],false) {$skill.refresh; $skill.visible = true; $skill.active = true} #$skill_b.visible = true; $skill_b.active = true}
    @icon_4 = Icon.new($janela_base,"Item 2","Status",94,17,[LANGUAGE::ICON3],false) {$status.refresh;$status.visible = true; $status.active = true}
    @icon_5 = Icon.new($janela_base,"Item 5","Guild",136,17,[LANGUAGE::ICON4],false) {open_guild}
    @icon_6 = Icon.new($janela_base,"Quest","Quest",181,17,[LANGUAGE::ICON5],false) {$quest_list.refresh; $quest_list.visible = true; $quest_list.active = true}
    @icon_7 = Icon.new($janela_base,"exit","Sair",181,50,["Sair "],false) {sair_game}
    #Menu dos outros jogadores
    @_netcommand = Window_Normal.new(0,0,156,140)
    @_netcommand.back_opacity = 180
    @_netcommand.closable = true
    @_netcommand.dragable = true
    @_netcommand.visible = false
    @_netcommand.z = 9999
    @_netcommand_buttonA = Button.new(@_netcommand,12,20,LANGUAGE::COMMAND1,2){netcommand("info"); $fechando_ativar = true}
    @_netcommand_buttonB = Button.new(@_netcommand,12,40,LANGUAGE::COMMAND2,2){netcommand("pm"); $fechando_ativar = true}
    @_netcommand_buttonC = Button.new(@_netcommand,12,60,LANGUAGE::COMMAND3,2) {netcommand("trade"); $fechando_ativar = true}
    @_netcommand_buttonD = Button.new(@_netcommand,12,80,LANGUAGE::COMMAND4,2) {netcommand("party"); $fechando_ativar = true}
    @_netcommand_buttonE = Button.new(@_netcommand,12,100,LANGUAGE::COMMAND5,2) {netcommand("guild"); $fechando_ativar = true}
    hud_map_main_draw
    end

    def active_netcommand(x,y,id)
    @_netcommand.x = x
    @_netcommand.y = y
    @_netcommand.visible = true
    @netcmd_id = id
    end

    def netcommand(cmd)
    return if @netcmd_id == nil or @netcmd_id.to_i == 0
    case cmd
    when "trade"
    if $trade_a != true
    if $item_w.visible != true
    $equip_w.visible = true
    $equip_w.active = true
    $item_w.refresh
    $item_w.visible = true
    $item_w.active = true
    $janela_gold_w.visible = true
    end
    $trade_w = Trade_List2.new(@netcmd_id)
    $trade_w_2 = Trade_List3.new(@netcmd_id)
    $trade_w_3 = Window_Normal.new(0,0,180,52)
    $trade_w_3.windowskin = RPG::Cache.windowskin("WindskinA")
    @trade_w_2_button = Button.new($trade_w_3,67,17,LANGUAGE::TRADEACCEPT,0,1) {trocando_aceitar}
    @trade_w_2_button_2 = Button.new($trade_w_3,117,17,LANGUAGE::TRADELEAVE,0,1) {trocando_sair(1); $convite_trade = false; $fechando_ativar = true}
    #$trade_w.closable = true
    $trade_w.dragable = true
    $trade_lider_id = @netcmd_id
    name = $game_party.actors[0].name
    Network::Main.pchat(@netcmd_id,"[COM] [TRADE] #{name}")
    $trade_a = true
    end
    when "pm"
    for p in Network::Main.mapplayers.values
    if p.netid == @netcmd_id
    @private_input.text = p.nome
    @chat_privado.visible = true
    @chat_privado.active = true
    @box.active = true
    $chat_id = 5
    end
    end
    when "party"
    for p in Network::Main.mapplayers.values
    if p.netid == @netcmd_id
    if $party.empty?
    $lider_hud = p
    char = @netcmd_id
    name = $game_party.actors[0].name
    Network::Main.pchat(@netcmd_id,"[COM] [PT] #{name} #{char}")
    else
    $game_temp.chat_log.push(LANGUAGE::PARTYFULL)
    end
    end
    end
    when "guild"
    if $game_party.actors[0].guild != ""
    if $guild_position == LANGUAGE::GUILDLEADER
    $netcmd_id_guild = @netcmd_id
    flag = $flag.to_s
    guild_name = $game_party.actors[0].guild
    lider_name = $game_party.actors[0].name
    points = $guild_points
    Network::Main.pchat($netcmd_id_guild,"[COM] [IN] #{guild_name} #{flag} #{lider_name} #{points}")
    else
    $msg.set_text(LANGUAGE::NOTLEADERGUILD,22, -3)
    $msg.visible = true
    $msg.active = true
    end
    else
    $msg.set_text(LANGUAGE::NOTGUILD,15, -3)
    $msg.visible = true
    $msg.active = true
    end
    when "info"
    for p in Network::Main.mapplayers.values
    if p.netid == @netcmd_id
    char = p
    if char.grupo == "Admin"
    $game_temp.chat_log.push("#{char.nome} "+LANGUAGE::PLAYERADMIN)
    else
    if char.sexo == LANGUAGE::MAN
    sexoo = LANGUAGE::HE
    else
    sexoo = LANGUAGE::SHE
    end
    if char.guild == ""
    $game_temp.chat_log.push("#{char.nome} está no level #{char.level}. Não tem guild")
    else
    $game_temp.chat_log.push("#{char.nome} está no level #{char.level}. #{sexoo} é #{char.position} da guild #{char.guild}")
    end
    end
    end
    end
    end
    @_netcommand.visible = false
    end

    def aceitar_convite
    if $convite_guild1 == true
    $convite.visible = false
    $convite.active = false
    $guild_name = $guild_nominho.to_s
    $flag = $flag_nominho
    $guild_points = $points_nominho.to_i
    $game_party.actors[0].guild = $guild_nominho
    $guild_position = LANGUAGE::GUILDRANK
    $guild_lider_name = $lider_nominho
    $game_player.refresh
    $game_map.need_refresh = true
    Network::Main.send_start
    elsif $convite_trade == true
    $convite.visible = false
    $convite.active = false
    $trade_w.trocando_items
    elsif $convite_guild2 == true
    $convite.visible = false
    $convite.active = false
    $guild_name = $guild_text.to_s
    $game_party.actors[0].guild = $guild_text.to_s
    $flag = $flag_text.to_s
    $guild_position = LANGUAGE::GUILDRANK
    $guild_lider_name = $lider_g_lider.to_s
    Network::Main.update_guild
    $game_player.refresh
    $scene = Scene_Map.new
    Network::Main.send_start
    elsif $convite_party == true
    $convite.visible = false
    $convite.active = false
    $divide_exp = true
    char_id = $char_idzinho
    name = $game_party.actors[0].name
    $party.party_start($lider_party)
    Network::Main.pchat($lider_party.netid,"[COM] [OK] #{name} #{char_id}")
    Network::Main.pchat($lider_party.netid,"#{name} "+LANGUAGE::ACCEPTPARTY)
    $game_temp.chat_log.push("#{name} "+LANGUAGE::ACCEPTPARTY)
    end
    end

    def recusar_convite
    $convite.visible = false
    $convite.active = false
    end

    def dispose
    $janela_gold_w.dispose
    if $trade_a == true
    $trade_w.dispose
    $trade_w_2.dispose
    $trade_w_3.dispose
    end
    $status.dispose
    if $loja == true
    $loja_w.dispose
    end
    $adm_w.dispose
    @_netcommand.dispose
    $skill.dispose
    @icon_1.dispose
    @icon_3.dispose
    @icon_4.dispose
    @icon_6.dispose
    @icon_7.dispose
    $janela_base.dispose
    $help_w.dispose
    $help_w_2.dispose
    $quest_list.dispose
    $quest_w.dispose
    $item_w.dispose
    $equip_w.dispose
    $guild_w.dispose
    $guild_created.dispose
    @icon_5.dispose
    $flag1.dispose
    $flag2.dispose
    $msg.dispose
    $painel_adm.dispose
    $convite.dispose
    $currency.dispose
    $teleport.dispose
    $member_list.dispose
    end

    def open_guild
    if Network::Main.user_exist?($guild_name.to_s+"-Guild-DEL") == true
    $msg.set_text(LANGUAGE::GUILDDELETED,11, -3)
    $msg.visible = true
    $msg.active = true
    $guild_name = ""
    $game_party.actors[0].guild = ""
    $game_player.refresh
    $guild_position = LANGUAGE::GUILDRANK
    $guild_lider_name = ""
    $guild_points = 0
    $flag2.visible = false
    return
    end
    if $game_party.actors[0].guild == ""
    $msg.set_text(LANGUAGE::NOTGUILD,15, -3)
    $msg.visible = true
    $msg.active = true
    else
    if $guild_points >= 50 and $guild_position != LANGUAGE::GUILDLEADER
    $guild_position = LANGUAGE::VETERAN
    end
    $guild_created.refresh
    $guild_created.visible = true
    $guild_created.active = true
    $flag2.visible = true
    $guild_created.refresh
    $flag2.draw
    end
    end

    def call_shop
    if $loja == true
    if $janela_item != true
    $equip_w.visible = true
    $equip_w.active = true
    $item_w.refresh
    $item_w.visible = true
    $item_w.active = true
    $janela_gold_w.visible = true
    end
    $game_temp.shop_calling = false
    else
    $game_temp.shop_calling = false
    $game_player.straighten
    $loja_w = Window_ShopBuy2.new($game_temp.shop_goods)
    $loja = true
    $loja_w.refresh
    $loja_w.visible = true
    $loja_w.active = true
    $loja_w.closable = true
    $loja_w.dragable = true
    if $janela_item != true
    $equip_w.visible = true
    $equip_w.active = true
    $item_w.refresh
    $item_w.visible = true
    $item_w.active = true
    $janela_gold_w.refresh
    $janela_gold_w.visible = true
    end
    end
    end

    def update
    $quest_w.update if $quest_w.visible
    $quest_list.update if $quest_list.visible
    $janela_gold_w.update if $janela_gold_w.visible
    @icon_1.update if @icon_1.in_area?
    @icon_3.update if @icon_3.in_area?
    @icon_4.update if @icon_4.in_area?
    @icon_5.update if @icon_5.in_area?
    @icon_6.update if @icon_6.in_area?
    @icon_7.update if @icon_7.in_area?
    @_netcommand.update if @_netcommand.visible if Graphics.frame_count % 1 == 0

    if $skill.in_area? or $arrastando_poxa == true
    $skill.update if $skill.visible if Graphics.frame_count % 1 == 0
    end

    if $item_w.in_area? or $arrastando_poxa == true
    $item_w.update if $item_w.visible if Graphics.frame_count % 1 == 0
    end

    if $equip_w.in_area? or $arrastando_poxa == true
    $equip_w.update if $equip_w.visible if Graphics.frame_count % 1 == 0
    end

    $help_w.update if $help_w.visible if Graphics.frame_count % 1 == 0
    $help_w_2.update if $help_w_2.visible if Graphics.frame_count % 1 == 0
    $guild_w.update if $guild_w.visible
    $guild_created.update if $guild_created.visible
    $msg.update if $msg.visible if Graphics.frame_count % 1 == 0
    $painel_adm.update if $painel_adm.visible if Graphics.frame_count % 1 == 0
    $convite.update if $convite.visible if Graphics.frame_count % 1 == 0
    $currency.update if $currency.visible if Graphics.frame_count % 1 == 0
    $teleport.update if $teleport.visible

    if $member_list.in_area? or $arrastando_poxa == true
    $member_list.update if $member_list.visible if Graphics.frame_count % 1 == 0
    end
    $status.update if $status.visible

    if @player_num != $mais_num
    enviar_passos
    @player_num = $mais_num
    return
    end

    if $trade_a == true
    $trade_w.update if $trade_w.visible if Graphics.frame_count % 1 == 0
    $trade_w_2.update if $trade_w_2.visible if Graphics.frame_count % 1 == 0
    $trade_w_3.update if $trade_w_3.visible if Graphics.frame_count % 1 == 0
    end
    if $loja == true
    $loja_w.update if Graphics.frame_count % 1 == 0
    end

    if Input.pressed?(Input::Mouse_Left) and $event_opa != nil
    return if $fechando_ativar == true
    $game_map.events[$event_opa].opacity = 255
    $event_opa = nil
    $event_leva = nil
    end

    if Input.pressed?(Input::Mouse_Left) and $player_opa != nil
    return if $fechando_ativar == true
    $player_leva.opacity = 255
    $player_opa = nil
    $player_leva = nil
    end

    hud_map_update

    if $equip_w.visible
    $equip_w.equip_item
    end

    if $member_list.visible
    $guild_created.x = $member_list.x
    $guild_created.y = $member_list.y
    end

    if $guild_created.visible
    $member_list.x = $guild_created.x
    $member_list.y = $guild_created.y
    end

    if $trade_a == true
    if $trade_w.visible
    $trade_w_2.x = $trade_w.x
    $trade_w_2.y = $trade_w.y + 90
    $trade_w_3.x = $trade_w_2.x
    $trade_w_3.y = $trade_w_2.y + 89
    end
    end

    if $equip_w.visible
    $item_w.x = $equip_w.x
    $item_w.y = $equip_w.y + 140
    $janela_gold_w.x = $equip_w.x
    $janela_gold_w.y = $equip_w.y + 295
    end

    if $trade_a == true
    $trade_w.selectindex
    $trade_w_2.selectindex
    $trade_w_2.click_trade
    $trade_w_2.click_soltar
    $trade_w_2.click_pegar
    end

    if $loja == true
    $loja_w.selectindex
    $loja_w.click_loja
    $loja_w.loja_vender
    end

    if Input.trigger?(120) and $painel_adm.visible == false
    if Network::Main.group == 'admin'
    $painel_adm.visible = true
    $painel_adm.active = true
    end
    elsif Input.trigger?(120) and $painel_adm.visible == true
    if Network::Main.group == 'admin'
    $painel_adm.visible = false
    $painel_adm.active = false
    end
    end

    if $item_w.visible
    $item_w.selectindex
    $item_w.click
    $item_w.comprar_loja
    @hotkey.select_skill
    $item_w.voltar_mouse
    if $loja == true
    if $item_w.in_area? or $loja_w.in_area?
    $Memorizar_x = $Mouse.x
    $Memorizar_y = $Mouse.y
    if $item_w.in_area?
    if $item_w.item == nil
    $memorizando = false
    return
    end
    $help_loja = false
    $help_item = true
    $memorizando = true
    else
    if $loja_w.item == nil
    $memorizando = false
    return
    end
    $help_loja = true
    $help_item = false
    $memorizando = true
    end
    else
    $help_w.visible = false
    $help_w.active = false
    $memorizando = false
    end
    elsif $loja != true and $trade_a != true
    if $item_w.in_area?
    return if $item_w.item == nil
    $Memorizar_x = $Mouse.x
    $Memorizar_y = $Mouse.y
    $memorizando = true
    $help_loja = false
    $help_item = true
    else
    $help_w.visible = false
    $help_w.active = false
    $memorizando = false
    end
    elsif $trade_a == true
    $Memorizar_x = $Mouse.x
    $Memorizar_y = $Mouse.y
    if $item_w.in_area?
    if $item_w.item == nil
    $memorizando = false
    return
    end
    $help_trade = false
    $help_trade_2 = false
    $help_item = true
    $help_loja = false
    $memorizando = true
    elsif $trade_w.in_area?
    if $trade_w.item == nil
    $memorizando = false
    return
    end
    $help_trade = true
    $help_trade_2 = false
    $help_item = false
    $help_loja = false
    $memorizando = true
    elsif $trade_w_2.in_area?
    if $trade_w_2.item == nil
    $memorizando = false
    return
    end
    $help_trade = false
    $help_trade_2 = true
    $help_item = false
    $help_loja = false
    $memorizando = true
    end
    end
    end

    if $skill.visible
    $skill.selectindex
    $skill.click
    @hotkey.select_skill
    $skill.voltar_mouse
    if $skill.in_area?
    $Memorizar_x = $Mouse.x
    $Memorizar_y = $Mouse.y
    if $skill.skill == nil
    $memorizando_skill = false
    return
    end
    $memorizando_skill = true
    end
    end

    if @hotkey.visible
    @hotkey.usehotkey
    end

    if Input.trigger?(Input::B)
    $game_player.clear_path
    if $skill.visible = true
    $skill.visible = false
    $skill.active = false
    $help_w_2.visible = false
    $help_w_2.active = false
    $mouse_iconfor = "arrow"
    $game_temp.atualizar_mouse = true
    end
    if $guild_w.visible
    $guild_w.visible = false
    $guild_w.active = false
    $flag1.visible = false
    end
    if $item_w.visible
    $item_w.visible = false
    $item_w.active = false
    $help_w.visible = false
    $help_w.active = false
    $janela_gold_w.visible = false
    $mouse_iconfor = "arrow"
    $game_temp.atualizar_mouse = true
    end
    if $equip_w.visible
    $equip_w.visible = false
    $equip_w.active = false
    end
    if $guild_created.visible
    $guild_created.visible = false
    $guild_created.active = false
    $flag2.visible = false
    end
    if $painel_adm.visible
    $painel_adm.visible = false
    $painel_adm.active = false
    end
    if $msg.visible
    $msg.visible = false
    $msg.active = false
    end
    if $quest_w.visible or $quest_list.visible
    $quest_list.visible = false
    $quest_list.active = false
    $quest_w.visible = false
    $quest_w.active = false
    end
    if $member_list.visible
    $member_list.visible = false
    $member_list.active = false
    end
    if $teleport.visible
    $teleport.visible = false
    $teleport.active = false
    end
    if $status.visible
    $status.visible = false
    $status.active = false
    end
    if $loja == true
    $loja_w.visible = false
    $loja_w.active = false
    $currency.visible = false
    $loja = false
    $mouse_iconfor = "arrow"
    $game_temp.atualizar_mouse = true
    end
    end

    def use_skill(skill)
    $ABS.player_skill(skill.id) if $ABS != nil and $game_party.actors[0].hp >= 1
    end
    end

    # Fim da Classe
    end
    # Fim do SDK
    end

    def trocando_sair(id)
    return if $fechando_ativar == true
    $trade_w_2.maxitens(id)
    return
    end

    def trocando_aceitar
    return if $fechando_ativar == true
    return if $trade_w_2.checktrade == true
    Network::Main.pchat($trade_lider_id,"[COM] [TRADE_ACEITAR_TROCA]")
    $fechando_ativar = true
    end

    def currency_accept
    if $loja == true
    if $shopitemtype == 1
    $loja_w.sell_item
    $fechando_ativar = true
    elsif $shopitemtype == 2
    $item_w.buy_item
    $fechando_ativar = true
    end
    end
    if $trade_a == true
    if $tradeitemtype == 1
    $trade_w_2.put_item_intrade
    $fechando_ativar = true
    elsif $tradeitemtype == 2
    $trade_w_2.put_item_ininventory
    $fechando_ativar = true
    end
    end
    end
    def sair_game
    autosave
    $scene = nil
    $scene = Scene_Title.new
    end

      Data/hora atual: Sex Nov 01, 2024 12:25 pm